Earn more points (by adding up the points on cards and territories) and become the 2471 Badassest Clan
Number of Players 1-5 Playtime 240 Min Suggested Ages 14+ Designer(s) Vlaada Chvátil Publisher WizKids Base Game Mage Knight Board Game Have the Mage Knights found a enemy who rivals their power
Number of Players 2-6 Playtime 60-90 Min Suggested Ages 12+ Designer(s) Filip Neduk Publisher CGE Base Game Adrenaline The Adrenaline: Team Play DLC expansion allows for the addition of a sixth player to the Adrenaline Deathmatch mayhem
no card in KeyForge has a cost — picking a House at the start of a turn lets you to play and use any number of cards from that House for free
(Note that this set is solely for 2 players
Imperial Restock Aug 5-23 Earn more points (by addingNumber of Players 2 6 Playtime 120 180 Min Suggested Ages 13+ Designer(s) Mac Gerdts Publisher Rio Grande Games Europe during the age of imperialism. International investors attempt to achieve the greatest influence in Europe. With their bonds, they control the politics of six imperial nations: Austria Hungary, Italy, France, Great Britain, the German Empire, and Russia. The nations build factories, create fleets, and deploy armies. The investors